Deep Space Shader
A downloadable asset pack
Here is a funny shader i made in Godot 4.4 that is highly customizable.
This shader simulates a deep space background with layered, flowing “Nebula-ish” clouds and optional flickering stars. Using a noise texture and parallax scrolling, it creates depth & movement. Parameters control color tinting, distortion, brightness, and star behavior to achieve various funny space effects.
In the screenshots i left the setting on a suitable noisetexture (just play around with the settings) and an image of a noisetexture that works well.
Download
Download
deep_space_shader.zip 3.6 kB
Install instructions
The Zip contains 2 files which hold the same code only different formats
Its a Pure Shader so all you have to do in Godot is add it to a Colorrect or Sprite2D Node
.gdshader (Godot)
.txt
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